Five Nights at Freddy's: Security Breach

The Five Nights at Freddy's franchise is well-known for its wealth of hidden secrets and Easter eggs, most of which forward the series' surprisingly complex plot. Even the smallest scribblings dotted around the environment can uncover new details surrounding a mysterious character or event.

The latest entry in the series, Five Nights at Freddy's: Security Breach, gives the player a large open environment to explore, with the game's free-roam elements allowing the player to cautiously sneak around the hallways of an abandoned shopping mall, all the while being hunted by "Glamrock" versions of the classic FNAF roster. As can be expected, the free-roam nature of Security Breach makes it one of the most tense FNAF experiences so far, but it also gives way to some of the most intricate secrets in the series. One such secret is a cypher, scrawled onto the wall in replica of Michael Afton's room.

RELATED: Five Nights At Freddy's: Security Breach: How to Unlock the True Ending

Translating the Cypher

The code on the wall is essentially a sequence of black triangles with various lines coming off each one in a different arrangement. From just one look, players could tell that this wasn't just an ordinary piece of wall art, and it didn't take long before fans started to get to work.

After some hard work, fans discovered that the chilling FNAF cartoons, that have appeared in a range of games in the series, were the key to unlocking the code. During the cartoons, a glitch would occur. If the video was paused during this glitch, a small series of words could be found in one of the corners of the screen.

Some of these words were direct and fairly clear, like "Alpha Z, 6 groups," which confirmed that the alphabet needed to be split into six groups. However, some were a little more tricky, with letters appearing in dark areas of the screen, and not having an immediately clear relevance to the code.

After all words were found, and the alphabet was switched, reversed, and re-shuffled, a new alphabet code was revealed. Now this new alphabet code needed to be matched to the triangle pattern. This was done through a series of "Pigpen Cyphers," which organizes letters into a hexagonal pattern, which each letter taking up a triangular piece of the hexagon.

The final, translated code reads:

"Break and mend, I built the breath. They hunt now, drawn to life. Not Real, still keen. And Frit and Fraught with thought and zest and gest no blunt woes. Dodge, duck, flash, shoot, crawl, run, crush the vile band. Cry not, try not, do not hold out, hope no. Your life, your aim will save those with soul."

Theories On Who Left The Message

While there are some varying theories on the exact wording of the translation, this seems to be correct. Now, the question turns to what the message means, and who left it.

Essentially, the meaning of the code boils down to a warning and a rather bleak message of hope. The start of the translation sees the author explaining that mechanical beings that aren't living will hunt after those that are, and that the player will need to use everything in their arsenal to flee and defend themself against the possessed machines. The end of the message is a bit more optimistic, encouraging the player to save the living.

Currently, there are a few theories floating around regarding who left the message, but the one most fans consider to be likely is the spirit of Michael Afton himself, who is believed to be trapped inside Glamrock Freddy. This seems to make logical sense, as Freddy helps the player throughout the game, glitching in and out of his security protocols, and at one point in the game expresses that he is "not him," inferring that there may be a spirit inside him. This may sound a little outlandish to those who haven't played Five Nights at Freddy's, but fans of the series are more than used to wild theories and speculation regarding spirits and possession.

Five Nights at Freddy's: Security Breach is available now for PC, PS4, and PS5.

MORE: 15 Games To Play If You Love Five Nights At Freddy's

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Cameron Swan (252 Articles Published)

From his earliest gaming memories playing Spyro 2 on the PlayStation, to being obsessed with the swing-out animations in Marvel's Spider-Man, Cameron has always been, and continues to be, in love with video games. What started as frenzied childhood discussions on Star Wars Battlefront 2 has transitioned into somewhat less frenzied breakdowns on...Star Wars Battlefront 2. It's fair to say that video games are an integral part of Cameron's life, and hopefully they'll continue to be. You can find more of Cameron's work on Twitter @CamSwan117

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